Conflicts
5 entries, in the order the knowledge base holds them.
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solo in parallel against direct confrontation
curated
not checked yet
These two pull against each other — can a game really be both?
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fully cooperative against last standing
curated
not checked yet
If everyone wins or loses together, there is no last one standing. Can a game really be both?
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fully cooperative against direct confrontation
curated
not checked yet
Only semi-cooperative or traitor games really combine these two. Which one is your game?
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mostly skill against mostly chance
curated
not checked yet
These two pull against each other — can a game really be both?
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full information against hidden hands
curated
not checked yet
These two pull against each other — can a game really be both?