roll and move + trick-taking
Players win card tricks, and each trick won lets them move forward on a track.
What it brings
- Every hand of cards pushes the race on.
- Card skill turns into movement you can see.
What it costs
- The movement part can feel like an extra step.
- One player who wins many tricks can run away.
Example games
None named. Drafted entries name no games until one has been checked.