set your own goal + roll and move
Players roll and move, and each decides what a satisfying journey would be, such as visiting every corner.
What it brings
- The same board offers many aims.
- Luck matters less when you pick your own aim.
What it costs
- Some aims depend on where the dice send you.
- Players may not compare how they did.
Example games
None named. Drafted entries name no games until one has been checked.