boardgameBuilder wiki

Pairs

no objective + real-time span

drafted written on 16 October 2026 and not yet reviewed not checked yet

The game runs over days or weeks with nothing to win, and players simply keep it going.

What it brings

  • Something calm to return to.
  • Players enjoy the slowness.

What it costs

  • Easy to forget.
  • Hard to know when it ends.

Example games

None named. Drafted entries name no games until one has been checked.

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