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Pairs

rules make an argument + narrative completion

drafted written on 16 October 2026 and not yet reviewed not checked yet

The way the story can end makes a point about what endings are possible.

What it brings

  • Players feel the argument.
  • Strong talk.

What it costs

  • Some feel led.
  • Can feel preachy.

Example games

None named. Drafted entries name no games until one has been checked.

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