roll and move + hand management
You roll to move, and cards in your hand let you change the roll or do something extra.
What it brings
- Cards give you some control over the dice.
- Saving a card for the right moment feels clever.
What it costs
- Tracking cards and dice together takes some care.
- A hand of weak cards does not help much.
Example games
None named. Drafted entries name no games until one has been checked.