role-play + hand management
The cards in hand are what the character knows or can do, and players choose when to reveal them in a scene.
What it brings
- Saving a card for the right scene feels dramatic.
- Hands give characters depth.
What it costs
- Many cards can slow the story.
- Players may play cards and forget the acting.
Example games
None named. Drafted entries name no games until one has been checked.