fully cooperative + full information
Everyone sees all cards and plans openly, focusing on smart group choices against the game.
What it brings
- Easy talk leads to strong plans.
- Feels like true teamwork with no secrets.
What it costs
- One bad player hurts everyone.
- Can feel like arguing over moves (alpha-player problem).
Example games
- Pandemic
- Forbidden Island
How the games were checked against BoardGameGeek
- Pandemic: partly checkable, nothing against it. fully cooperative: confirmed (Cooperative Game). full information: not checkable.
- Forbidden Island: partly checkable, nothing against it. fully cooperative: confirmed (Cooperative Game). full information: not checkable.