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Pairs

dexterity + negotiation

drafted written on 16 October 2026 and not yet reviewed not checked yet

Players trade help, such as steadying a tower for someone in exchange for a favour.

What it brings

  • Deals over physical help.
  • Funny and social.

What it costs

  • Deals can break mid-feat.
  • Arguments over who caused a fall.

Example games

None named. Drafted entries name no games until one has been checked.

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