boardgameBuilder wiki

Pairs

dexterity + hand management

drafted written on 16 October 2026 and not yet reviewed not checked yet

Players choose which card to play, and the card says which feat they try.

What it brings

  • Choice and skill together.
  • Saving easy feats feels clever.

What it costs

  • Hard feats can stall.
  • Clumsy players avoid hard cards.

Example games

None named. Drafted entries name no games until one has been checked.

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