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Pairs

real-time span + cooperative survival

drafted written on 16 October 2026 and not yet reviewed not checked yet

The group has to keep something going every day, or it fails.

What it brings

  • Shared daily care.
  • Players check on each other.

What it costs

  • One missed day can end it.
  • Can feel like a chore.

Example games

None named. Drafted entries name no games until one has been checked.

Records

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