boardgameBuilder wiki

Pairs

area control + narrative completion

drafted written on 16 October 2026 and not yet reviewed not checked yet

Holding areas moves a story forward, and the game ends when the story is done.

What it brings

  • The map tells a story.
  • Every area matters to the plot.

What it costs

  • Story and map can pull in different directions.
  • The end can come suddenly.

Example games

None named. Drafted entries name no games until one has been checked.

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