area control + direct confrontation
Groups battle to claim and hold map spots by pushing out rivals, like teams claiming neighborhood forts.
What it brings
- Sparks fierce fights over valuable lands that matter most.
- Rewards bold moves to flip control in key battles.
What it costs
- Losing battles wipes out hard-earned progress quickly.
- Maps get chaotic with constant back-and-forth fights.
Example games
- Risk
- Blood Rage
How the games were checked against BoardGameGeek
- Risk: confirmed. area control: confirmed (Area Majority / Influence). direct confrontation: confirmed (Area Majority / Influence, Player Elimination, Wargame).
- Blood Rage: confirmed. area control: confirmed (Area Majority / Influence). direct confrontation: confirmed (Area Majority / Influence, Fighting, Take That).