call and response + area control
Each move answers the last one, and the answers decide who holds each area.
What it brings
- Players read the board as a conversation.
- A clever answer can take back lost ground.
What it costs
- It can be hard to follow who answered what.
- One player can keep answering in a way that shuts others out.
Example games
None named. Drafted entries name no games until one has been checked.