hidden personal goal
In the group Victory condition.
Each player has a secret goal. No one knows what the others are trying to do. Win without giving yourself away.
In the group Victory condition.
Each player has a secret goal. No one knows what the others are trying to do. Win without giving yourself away.
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Players sneak toward secret wins while hiding their cards, making everyone suspicious of each other.
Secret goals create surprise twists even when the board shows everything else clearly.
You roll to move, each player secretly trying to reach their own places on the board.
Players pick cards, each secretly working towards their own goal.
Players bid on items, each secretly wanting different things.
You take risks to reach your own secret goal without others seeing what you need.
Players fight over areas, each secretly needing certain ones.
Players place workers, each secretly working towards their own goal.
Players add to shared patterns, each secretly hoping for a certain shape.
Players hold cards and play them towards their own secret goals.
Each player secretly needs to win certain tricks.
Players make deals while secretly working towards their own goals.
Each player secretly collects a different set.
Players place tiles on a shared board, each secretly wanting certain shapes.
Each player works quietly towards their own secret goal.
Players fight each other while each has a secret goal.
Players move on a shared board, each secretly needing certain spots.
The team shares one goal, but each player also has a secret aim.
Players help a group goal while each secretly pursues their own.
Teams compete, but each player also has a secret goal.
Players chase secret goals while a traitor works against everyone.
Luck decides whether you reach your secret goal.
Luck shapes your progress, but you can plan towards your secret goal.
Careful play gets you to your secret goal, with a little luck.
Reaching your secret goal depends on planning alone.
Players have secret goals and secret roles at the same time.
Players try to work out each other's secret goals.
Players bluff to hide their secret goals.
Each player secretly wants something different from the same real system.
Each player plays a real group with a goal it keeps to itself.
Players draw from a shared resource, each secretly needing a different amount.
Your secret goal depends on effects that only show later.
Players agree a rule while each has a secret reason to want it.
After play, players reveal their secret goals and talk about them.
hidden personal goal neither supports nor works against the feeling excited.
hidden personal goal neither supports nor works against the feeling clever.
hidden personal goal neither supports nor works against the feeling silly.
hidden personal goal neither supports nor works against the feeling tense.
hidden personal goal works against the feeling together.
hidden personal goal supports the feeling sneaky.
hidden personal goal neither supports nor works against the feeling lucky.
hidden personal goal neither supports nor works against the feeling in charge.
hidden personal goal neither supports nor works against the feeling surprised.
hidden personal goal neither supports nor works against the feeling thoughtful.
hidden personal goal neither supports nor works against the feeling fast.
hidden personal goal neither supports nor works against the feeling unfair in a fun way.
hidden personal goal neither supports nor works against the feeling careful.
hidden personal goal neither supports nor works against the feeling daring.
hidden personal goal neither supports nor works against the feeling friendly.